Morality play: designing videogames for moral expertise development

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Copyright: Staines, Daniel
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Abstract
In this thesis, I explore the use of videogames for moral development. Drawing on research in the field of moral psychology, I argue that morality is a kind of expertise that videogames are -- by nature of their unique interactive properties -- well-suited to cultivating. I then outline Morality Play and the Four Lenses: a combined framework for developing games intended to promote moral expertise. I then outline a proposal for one such game: Revolution.
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Author(s)
Staines, Daniel
Supervisor(s)
Slezak, Peter
Ryan, Malcolm
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Publication Year
2016
Resource Type
Thesis
Degree Type
PhD Doctorate
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download public version.pdf 2.23 MB Adobe Portable Document Format
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