Modelling Light Dawson, Paula en_US 2021-11-25T14:08:10Z 2021-11-25T14:08:10Z 2009 en_US
dc.description.abstract To compete with other digital images, holograms must go beyond the current range of source-image types, such as sequences of photographs, laser scans, and 3D computer graphics (CG) scenes made with software designed for other applications. This project develops a set of innovative techniques for creating 3D digital content specifically for digital holograms, with virtual tools which enable the direct hand-crafting of subjects, mark by mark, analogous to Michelangelo's practice in drawing, painting and sculpture. The haptic device, the Phantom Premium 1.5 is used to draw against three-dimensional laser- scan templates of Michelangelo's sculpture placed within the holographic viewing volume. en_US
dc.language English
dc.language.iso EN en_US
dc.publisher SPIE en_US
dc.rights CC BY-NC-ND 3.0 en_US
dc.rights.uri en_US
dc.source Legacy MARC en_US
dc.title Modelling Light en_US
dc.type Conference Paper en
dcterms.accessRights metadata only access
dspace.entity.type Publication en_US
unsw.description.publisherStatement ©2008 COPYRIGHT SPIE--The International Society for Optical Engineering. Downloading of the abstract is permitted for personal use only. en_US
unsw.identifier.doiPublisher en_US Washington en_US
unsw.relation.faculty Arts Design & Architecture
unsw.relation.ispartofconferenceLocation San Jose, USA en_US
unsw.relation.ispartofconferenceName Practical Holography XXIII: Materials and Applications en_US
unsw.relation.ispartofconferenceProceedingsTitle Practical Holography XXIII: Materials and Applications en_US
unsw.relation.ispartofconferenceYear 2008 en_US
unsw.relation.originalPublicationAffiliation Dawson, Paula, Art, College of Fine Arts, UNSW en_US School of Art and Design *
Resource type