Publication:
Evaluating and managing cognitive load in games
Evaluating and managing cognitive load in games
dc.contributor.author | Kalyuga, Slava | en_US |
dc.contributor.author | Plass, Jan | en_US |
dc.contributor.other | Ferdig, Richard E. | en_US |
dc.date.accessioned | 2021-11-25T17:16:40Z | |
dc.date.available | 2021-11-25T17:16:40Z | |
dc.date.issued | 2009 | en_US |
dc.description.abstract | Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning. The Handbook of Research on Effective Electronic Gaming in Education presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research studies from leading international authorities in the field, this advanced and uniquely comprehensive reference is a must-have for academic and research libraries and for all those interested in expanding their theoretical and practical knowledge of the exciting field of electronic gaming. | en_US |
dc.identifier.isbn | 1599048086 | en_US |
dc.identifier.uri | http://hdl.handle.net/1959.4/50706 | |
dc.language | English | |
dc.language.iso | EN | en_US |
dc.publisher | IGI Global | en_US |
dc.rights | CC BY-NC-ND 3.0 | en_US |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/3.0/au/ | en_US |
dc.source | Legacy MARC | en_US |
dc.subject.other | cognitive load | en_US |
dc.subject.other | instructional games | en_US |
dc.title | Evaluating and managing cognitive load in games | en_US |
dc.type | Book Chapter | en |
dcterms.accessRights | metadata only access | |
dspace.entity.type | Publication | en_US |
unsw.accessRights.uri | http://purl.org/coar/access_right/c_14cb | |
unsw.relation.faculty | Arts Design & Architecture | |
unsw.relation.ispartofpagefrompageto | 719-737 | en_US |
unsw.relation.ispartoftitle | Handbook of Research on Effective Electronic Gaming in Education | en_US |
unsw.relation.originalPublicationAffiliation | Kalyuga, Slava, Education, Faculty of Arts & Social Sciences, UNSW | en_US |
unsw.relation.originalPublicationAffiliation | Plass, Jan | en_US |
unsw.relation.school | School of Education | * |